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THE HIVE

Programming language: C++
Grafics Engine: Omicron (own engine)
Physics: Bullet
The Hive is  a survival game developed by Gamma Games, a group of students of the University of Alicante. It was our project for the 4º year of Multimedia Engineering. The game is programmed on C++ using editors like Atom. The grafics Engine (Omicron Engine) that The Hive uses was developed by us too in OpenGL.
 
We were the voice actors too using a sound study that the Univeristy of Alicante provided to us. For the pshysics of the game we used Bullet and all the models and textures were made by us, using Blender, Zbrush and photoshop for the textures.
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The IA is controlled by an IA director and each enemy character uses behaviour trees and pathfinding to move and do the  actions selected.
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© 2018 by David de la Calle.

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